//
//  Enemy.h
//  Return Of The Lemi
//
//  Created by Paul Vishayanuroj on 11/2/09.
//  Copyright 2009 Cornell University. All rights reserved.
//

#import "Creature.h"
#import "Player.h"

@interface Enemy : Creature 
{
	EnemyState enemyState;
	Player *_player;
}

- (void) update;
- (CGFloat) distToPlayer;

@end

